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Transcendental chess is a chess variant invented in 1978 by Maxwell Lawrence. Chess960 (Fischer Random Chess) is similar but has fewer starting positions. In transcendental chess the beginning positions of the pieces on the back row are randomly determined, with the one restriction that the bishops be on opposite-colored squares. There are 8,294,400 such positions in total. In Chess960 there are 960 possible starting positions, but that is because the king must be located between the rooks and both sides must have the same starting position. In transcendental chess there is no such rule so the position of one side can be any of 42 x 6! / 22 = 2880. There is no castling. On the first turn a player, instead of making a move, can transpose any of two pieces on the back row.
In Chess960 the back rows are mirror images, but in transcendental chess the setup of black and white is different 2879 out of every 2880 times (there being a 1-in-2880 chance that both sides will draw the same setup). This can create inequalities in the position. One way to equalize these inequalities is to play a couplet: the players play two games, one each as white and as black. To win the couplet, a player must win at least one game and draw or win the other. The other way to equalize the opening positions is Auction transcendental chess, in which each player bids to give his or her opponent extra opening moves in order to play the side of the board he or she wants.
In orthodox chess, innovations in opening play are increasingly hard to come by, with most good players having processed an extensive catalogue of opening moves - novelties tend to occur later in the game. Transcendental chess offers opening complexity and novelty immediately because every game starts in a dense and unfamiliar position.