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Chigorin Chess is a chess variant invented by Ralph Betza in 2002. It was named after Mikhail Ivanovich Chigorin. Betza commented that
Today he [Chigorin] is mostly remembered as a player who preferred Knights to Bishops. He didn't, really; instead, he had a more modern understanding of the relative values than his contemporaries, he realized that it all depends on the position, and that losing a tempo to get [Bishop] for [Knight] is usually a bad idea. - Ralph Betza, Chigorin Chess, The Chess Variant Pages
The game follows all the rules and conventions of standard chess, with two differences:
Chigorin Chess was meant to emphasize the contrast between the relative values of knights and bishops in standard chess. Betza commented that it was a good introductory variant for chessplayers, like his earlier Almost Chess.
Betza noted that White has a large advantage due to his fast development, being able to castle already on the third move, whereas Black can only castle at the fifth move at the earliest, and to castle this early he must move the f- or h-pawn to develop the g8-bishop and weaken his kingside.