The chess endgame of a queen versus pawn (with both sides having no other pieces except the kings) is usually an easy win for the side with the queen. However, if the pawn has advanced to its seventh rank it has possibilities of reaching a draw, and there are some drawn positions with the pawn on the sixth rank. This endgame arises most often from a race of pawns to promote.
The side with the queen is the attacker and the side with the pawn the defender. Assume that the attacker has the move. If the pawn is not beyond its sixth rank, the attacker (to move) usually wins easily, but there are a few exceptions. The winning process is to either get the queen on a square in front of the pawn and getting the king over to help win the pawn or to check the defending king until it is forced in front of the pawn and using that tempo to bring the king closer, until it can assist in winning the pawn (Fine & Benko 2003:529). After the pawn is won, the attacker has an elementary checkmate (Seirawan 2003:49-53).
a | b | c | d | e | f | g | h | ||
8 |
|
8 | |||||||
7 | 7 | ||||||||
6 | 6 | ||||||||
5 | 5 | ||||||||
4 | 4 | ||||||||
3 | 3 | ||||||||
2 | 2 | ||||||||
1 | 1 | ||||||||
a | b | c | d | e | f | g | h |
The queen usually wins easily if the pawn is on the sixth rank. In the first position, Black is to move, but White wins.
a | b | c | d | e | f | g | h | ||
8 |
|
8 | |||||||
7 | 7 | ||||||||
6 | 6 | ||||||||
5 | 5 | ||||||||
4 | 4 | ||||||||
3 | 3 | ||||||||
2 | 2 | ||||||||
1 | 1 | ||||||||
a | b | c | d | e | f | g | h |
Exceptions can occur when the king blocks the queen on a file or diagonal, as in this position.
White needs to pin the pawn by 2. Qh8, but the king blocks the pin.
This was White's only check which prevents the pawn from advancing, and Black responds
repeating the position. If the white king is anywhere else (other than h7 and h8), the queen can pin the pawn and allow for the queen and then the king to approach (Fine & Benko 2003:530).
a | b | c | d | e | f | g | h | ||
8 |
|
8 | |||||||
7 | 7 | ||||||||
6 | 6 | ||||||||
5 | 5 | ||||||||
4 | 4 | ||||||||
3 | 3 | ||||||||
2 | 2 | ||||||||
1 | 1 | ||||||||
a | b | c | d | e | f | g | h |
The biggest problem for a queen versus a pawn on the sixth rank is when its own king gets in the way. In this position, the white king prevents the queen from getting on the a1 to h8 diagonal, to pin the pawn to prevent it from advancing. White actually wins by:
Now if
then
wins. If Black does not advance the pawn then the white queen can maneuver to pin the pawn along the diagonal, and wins easily.
If instead, White tries what may seem to be correct:
a draw results with correct play (but there are many chances for losing moves).
Black has five replies. Four of them lose, but
and White can make no progress (Horowitz 1957:176-9).
a | b | c | d | e | f | g | h | ||
8 |
|
8 | |||||||
7 | 7 | ||||||||
6 | 6 | ||||||||
5 | 5 | ||||||||
4 | 4 | ||||||||
3 | 3 | ||||||||
2 | 2 | ||||||||
1 | 1 | ||||||||
a | b | c | d | e | f | g | h |
In this 1937 game between Vladimir Alatortsev and Vitaly Chekhover, White wins:
If 72...Ke2 then 73.Qe4+ Kf2 forces the Black king in front of the pawn.
a | b | c | d | e | f | g | h | ||
8 |
|
8 | |||||||
7 | 7 | ||||||||
6 | 6 | ||||||||
5 | 5 | ||||||||
4 | 4 | ||||||||
3 | 3 | ||||||||
2 | 2 | ||||||||
1 | 1 | ||||||||
a | b | c | d | e | f | g | h |
In order for the defending side to have a chance at a draw (with the other side to move), the pawn must be on its seventh rank and the king must be nearby (plus a few drawing positions with the pawn on the sixth rank, as above). Except for unusual cases, the attacking side wins if the pawn is a knight pawn (b- or g-files) or a central pawn (d- or e-files). For bishop pawns and rook pawns, the result depends on the location of the kings. If the attacking king is close enough to the pawn, it wins; otherwise a draw results (Seirawan 2003:49-53).
First note that the attacker may win easily, depending on the location of the kings. In this position, White wins by 1. Qg5! followed by 2. Qc1, and then the white king is brought nearer to win the pawn. If the black king is on any other square around the pawn, the position is a draw, see below (position modified slightly) (Flear 2004:155).
a | b | c | d | e | f | g | h | ||
8 |
|
8 | |||||||
7 | 7 | ||||||||
6 | 6 | ||||||||
5 | 5 | ||||||||
4 | 4 | ||||||||
3 | 3 | ||||||||
2 | 2 | ||||||||
1 | 1 | ||||||||
a | b | c | d | e | f | g | h |
If the pawn is a central pawn or knight pawn (i.e. on the b, d, e, or g-file), the queen wins easily, except for a few unusual positions. In the position on the right, White wins. It takes several moves, but it is not difficult.
Black threatens to queen the pawn. White prevents this by forcing the black king in front of the pawn.
Without the immediate threat of promotion, White has gained a tempo that can be used to bring his king closer. This process is repeated.
And now White can again bring his king closer.
and White wins the pawn and then checkmates. The winning process with a knight pawn is the same (Seirawan 2003:49-53).
a | b | c | d | e | f | g | h | ||
8 |
|
8 | |||||||
7 | 7 | ||||||||
6 | 6 | ||||||||
5 | 5 | ||||||||
4 | 4 | ||||||||
3 | 3 | ||||||||
2 | 2 | ||||||||
1 | 1 | ||||||||
a | b | c | d | e | f | g | h |
In some cases, the attacking king can block its own queen, as in the second diagram. If the white king is on any of the squares marked with dots, the queen cannot approach the pawn, and the result is a draw (Müller & Lamprecht 2001:40-41). If the white king is in the square marked with "x", the pawn promotes and the position is a draw.
a | b | c | d | e | f | g | h | ||
8 |
|
8 | |||||||
7 | 7 | ||||||||
6 | 6 | ||||||||
5 | 5 | ||||||||
4 | 4 | ||||||||
3 | 3 | ||||||||
2 | 2 | ||||||||
1 | 1 | ||||||||
a | b | c | d | e | f | g | h |
The process above does not work against a rook pawn. The reason is that when the king was forced in front of his pawn in other locations, he could move out the other side on the next move. With a rook pawn, this file is not available, and there can be a stalemate.
In the first position, if the procedure above is tried,
and now the position is a stalemate unless White lets the black king back to the b-file. White can make no progress (Seirawan 2003:49-53).
a | b | c | d | e | f | g | h | ||
8 |
|
8 | |||||||
7 | 7 | ||||||||
6 | 6 | ||||||||
5 | 5 | ||||||||
4 | 4 | ||||||||
3 | 3 | ||||||||
2 | 2 | ||||||||
1 | 1 | ||||||||
a | b | c | d | e | f | g | h |
White can win similar positions if his king is close enough to the pawn. In the second position, white's king is close enough to win - by allowing the pawn to promote but then checkmating the king (Seirawan 2003:49-53). White wins if the king is close enough to move to one of the squares marked with dots in two moves (de la Villa 2008:61).
and White checkmates.
If the white king was on e3, the win is simple:
a | b | c | d | e | f | g | h | ||
8 |
|
8 | |||||||
7 | 7 | ||||||||
6 | 6 | ||||||||
5 | 5 | ||||||||
4 | 4 | ||||||||
3 | 3 | ||||||||
2 | 2 | ||||||||
1 | 1 | ||||||||
a | b | c | d | e | f | g | h |
A bishop pawn may also draw, but for a different reason (a different stalemate position).
and White can not capture the pawn because stalemate would result (Seirawan 2003:49-53). The rule is that White wins if his king is close enough to reach b3 or d2 in one move, because it can assist in checkmate (Müller & Lamprecht 2007:41).
If the defending king is not on the side of the pawn near the corner and the attacking king is close enough, the game can still be won - often by letting the pawn promote and then checkmating.
Lolli, 1763a | b | c | d | e | f | g | h | ||
8 |
|
8 | |||||||
7 | 7 | ||||||||
6 | 6 | ||||||||
5 | 5 | ||||||||
4 | 4 | ||||||||
3 | 3 | ||||||||
2 | 2 | ||||||||
1 | 1 | ||||||||
a | b | c | d | e | f | g | h |
The second position is a 1763 endgame study by Giambattista Lolli. The black king must be prevented from getting to the other side of his pawn, otherwise he can employ the stalemate defense.
a | b | c | d | e | f | g | h | ||
8 |
|
8 | |||||||
7 | 7 | ||||||||
6 | 6 | ||||||||
5 | 5 | ||||||||
4 | 4 | ||||||||
3 | 3 | ||||||||
2 | 2 | ||||||||
1 | 1 | ||||||||
a | b | c | d | e | f | g | h |
The third position shows another win for the attacker, since his king is close and the defending king is not (yet) near the corner.
and White checkmates in two more moves (Snape 2003:88). Note that it is possible to win against a bishop pawn on the seventh rank and the king in the corner if the attacking king and queen are in the proper position. White wins if the king is close enough to move to one of the squares marked with dots in two moves (de la Villa 2008:64).
a | b | c | d | e | f | g | h | ||
8 |
|
8 | |||||||
7 | 7 | ||||||||
6 | 6 | ||||||||
5 | 5 | ||||||||
4 | 4 | ||||||||
3 | 3 | ||||||||
2 | 2 | ||||||||
1 | 1 | ||||||||
a | b | c | d | e | f | g | h |
This position from a 1996 game between Loek van Wely and Peter Leko was drawn because of the bishop pawn.
a | b | c | d | e | f | g | h | ||
8 |
|
8 | |||||||
7 | 7 | ||||||||
6 | 6 | ||||||||
5 | 5 | ||||||||
4 | 4 | ||||||||
3 | 3 | ||||||||
2 | 2 | ||||||||
1 | 1 | ||||||||
a | b | c | d | e | f | g | h |
a | b | c | d | e | f | g | h | ||
8 |
|
8 | |||||||
7 | 7 | ||||||||
6 | 6 | ||||||||
5 | 5 | ||||||||
4 | 4 | ||||||||
3 | 3 | ||||||||
2 | 2 | ||||||||
1 | 1 | ||||||||
a | b | c | d | e | f | g | h |
The first position is from the end of a 1958 game between future World Champions Tigran Petrosian and Bobby Fischer. The players agreed to a draw because of the stalemate defense (above). The game could continue 67...Rxg6+ 68.Kxg6 Kb1 69.f8=Q c2 to the second position, which is a draw (Fischer 2008:31).
a | b | c | d | e | f | g | h | ||
8 |
|
8 | |||||||
7 | 7 | ||||||||
6 | 6 | ||||||||
5 | 5 | ||||||||
4 | 4 | ||||||||
3 | 3 | ||||||||
2 | 2 | ||||||||
1 | 1 | ||||||||
a | b | c | d | e | f | g | h |
There are some traps arising in the endgame with the bishop pawn when the attacking king is not quite close enough to force a win. In this position play could go:
setting the trap, and now
is the only move to draw. The alternative move
is a typical mistake, allowing
Or if instead
a | b | c | d | e | f | g | h | ||
8 |
|
8 | |||||||
7 | 7 | ||||||||
6 | 6 | ||||||||
5 | 5 | ||||||||
4 | 4 | ||||||||
3 | 3 | ||||||||
2 | 2 | ||||||||
1 | 1 | ||||||||
a | b | c | d | e | f | g | h |
The same trick can be tried with the king on the other side of the pawn. The white king is not close enough to force a win in this position, but the defense is difficult.
If instead
If
and Black has to allow a pin to avoid 5.Qc1. After 4...Kd2 the white king gets close enough to win with 5. Ke4 (de la Villa 2008:66).
a | b | c | d | e | f | g | h | ||
8 |
|
8 | |||||||
7 | 7 | ||||||||
6 | 6 | ||||||||
5 | 5 | ||||||||
4 | 4 | ||||||||
3 | 3 | ||||||||
2 | 2 | ||||||||
1 | 1 | ||||||||
a | b | c | d | e | f | g | h |
An extra pawn for the defense may be a disadvantage because it deprives the defender of the stalemate defense. In this position, White wins:
and White wins (Müller & Lamprecht 2007:42).