Pai Gow means "make nine" in Cantonese. This is a popular Chinese gambling game played with one set of dominoes. The television show, KUNG FU: THE LEGEND CONTINUES, aired an episode entitled "Pai Gow" on 1993 March 1 in which Caine and Peter go undercover to investigate the murders of several participants in a high-stakes Pai Gow game (Written by: John Considine; Directed by: Zale Dalen.Guest Cast: Jennifer Sung: Betsy Soo; Mr. Wu: Fred Lee; Valdosta Sam: Robert Wisden; Mr. Sung: Kam Ray Chan; Quo Chen: Robert Chang; Dirk: Shawn Lawrence). The main character, Caine, had been a Pai Gow dealer at some time in his life and they did some close up shots with fancy shuffling and dealing.
Hardcore players do not even look at their tiles; they lift them up and feel the holes in face of the tiles, reading them like braille.
Do not confuse Pai Gow with Pai Gow Poker. Pai Gow Poker is a game played with a deck of regular cards and very elaborate rules created in California to get around gambling laws which prohibit banking games. It is also based on the idea of making two hands and having to win both of them.
The woodpile is four tiles high and eight tiles long. The first player to recieve a hand is determined by throw three dice. The total of the dice is counted out starting with the bank in a counter clockwise direction.
Each player is dealt a stack of four tiles from the woodpile. The house starts the game as the bank, but then can pass the bank to other players, as in Baccarat. The option to take or refuse the bank moves counter clockwise around the table.
The dealing can be elaborate. These are the possible deals ("Pai Gow cuts") allowed by the Australian Casino commission.
PAI GOW CUTS | ||
---|---|---|
TRADITIONAL NAME | OPTIONS | ENGLISH NAME |
Yat Dong Dong | (Right or Left) | One Stack |
Cup Say | (Right or Left, Top or Bottom) |
Tiger |
Chee Yee | (Top or Bottom) | Chop the Ears |
Dai Pin | (Right or Left) | Big Slice |
Jung Quat | (Top or Bottom) | From the Heart |
Long Tau/Fong May | (Right or Left) | Dragon Head/Phoenix Tail |
Wui Fung Bank | Hong Kong Bank | |
Foot Say | Four Across | |
Sydney Harbour Bridge | Sydney Harbour Bridge | |
Ghan Dong Ping Say | (Right or Left) | Kangaroo Jump |
Pong Yun | (Right or Left) | Buddhas Signal |
Bo Bo Go Sing | (Right or Left) | Boy Walks Up Stairs |
Ghan Dong Cup Say | (Right or Left) | Striped Tiger |
Yat Kai Sum May | Chicken Three Ways | |
Arn Lok Peng Sar | (Right or Left) | Flying Dragon |
Sydney Tower | Sydney Tower | |
China Bank | China Bank | |
Chong Wan Sup Lok | Sixteen Across | |
Seung Gwai Pak Moon | Ghost Closing the Door | |
Gum Un Que | (Right or Left, Front to Back) |
Double Bridge |
The goal of the game is to divide the four tiles into two pairs or hands. If both your pairs outrank those held by the bank, then you win your bet. If both the bank's pairs outrank yours, then you lost your bet. If one of your pairs outranks those held by the bank and the other does not, then the hand is a draw and you get your money back.
How do you rank your hand? It is a bit complicated, so let's start with the easy stuff first. There are 992 possible hands per player if you do the math, but because of the duplicate tiles, and the fact that order does not matter, there are actually few possible hands. Numeric order has little to do with the ranking of hands; it is symbolism and not substance. The hands are scored as follows:
1) The highest possible pair is the Gee Joon ("supreme pair"), which is made up of the two tiles:
The [4-2] and [2-1] are the two "wild cards" in the woodpile, and can be used as either a 3 or a 6 when making pairs (i.e. they substitute for each other). This is not the same rule that Western card games use, where a wild card substitutes for any card.
2) Under the Gee Joon are the pairs (Bo), which can be made up of matched or unmatched tiles that have the same totals. In order of rank from high to low, they are:
Pair | Pair name |
[6-6] and [6-6] | Heaven |
[1-1] and [1-1] | Earth |
[4-4] and [4-4] | Man |
[3-1] and [3-1] | Goose |
[5-5] and [5-5] | Plum Flower |
[3-3] and [3-3] | Double Three |
[2-2] and [2-2] | Board |
[6-5] and [6-5] | Hatchet |
[6-4] and [6-4] | Red Ten |
[6-1] and [6-1] | Long Leg Seven |
[5-1] and [5-1] | Big Head Six |
[6-3] and [5-4] | Jaap Gow - mixed nine |
[6-2] and [5-3] | Jaap Bart - mixed eight |
[5-2] and [4-3] | Jaap Chut - mixed seven |
[4-1] and [3-2] | Jaap Ng - mixed five |
There is no numeric order to this ranking, so you just have to learn them.
3) The next level of hands beneath the Bo are called Wongs. They are a nine paired with a double six or double one. The double six combinations outrank the double one combinations.
4) The third level of hands are called Gongs. They are a eight paired with a double six or double one. The double six combinations outrank the double one combinations.
5) If you do not have any of these hands, then add up all the pips on the two tiles and take the total, modulus ten -- i.e. keep the last digit of the total as your score. This is the part that is like Baccarat.
6) After all of this, in the event of a tie, the ranking is settled based on individual tile values. From high to low the tiles are ranked and named:
Tile | Tile name |
[6-6] | Teen |
[1-1] | Day |
[4-4] | Yun |
[3-1] | Gor |
[5-5] | Mooy |
[3-3] | Chong |
[2-2] | Bon |
[6-5] | Foo |
[6-4] | Ping |
[6-1] | Tit |
[5-1] | Look |
[6-3] and [5-4] | Gow |
[6-2] and [5-3] | Bot |
[6-1] and [5-2] | Chut |
[4-2] | Luk (part of Gee Joon) |
[4-1] | Ng |
[3-2] | Ng |
[2-1] | Saam (part of Gee Joon) |
The [4-2] and [2-1] tiles are scored by how they are played, but they are the lowest ranking single tiles.
Whoever has the bank keeps a marker called a "Chung" in front of his place on the table. The bets are settled against the banker one player at a time, with the money being racked into the center of the table. In the casino game, the house provides a dealer and the bank calls out which cut he wishes to use.
About 80% of the time, you should play your hand by using the following strategy:
For example, assume are dealt [5-6], [3-2], [6-4], and [4-3]. This can be played as:
Clearly, option (A) is the worst hand. But (B) is better balanced that (C) even though it has a weaker low hand.
An Optimal Strategy for Pai Gow was posted by Bernard James Luger III (email: bjliii@leland.Stanford.edu) on 1995 June 15, using the table below. The Pair column is the pair you hold in your hand. The Banker and Player columns tell you when to split that pair, using the other tiles in your hand as a guide. This table is exact for the no commission game, and is almost perfect for the commission game.
Pair | When to Split | |
---|---|---|
Banker | Player | |
Gee Joon (3/6) | Any 6 w/ 4, 5, 6 i.e., make a 9-7 or better |
SAME |
Hev. and Earth (2 or 12) | God w/ 7, 8, 9 4 w/ 6, 7, 8, 9 (6 or 7) w/ 5, 6, 7, 8, 9 8 w/ 5, 8 MIXED 8 w/ 9 9 w/ 5, 11 |
SAME |
This is almost splitting to make a 6-8 or better, but that's not quite perfect | ||
Man (8) | (2, 10, 12) w/ 10 or 11 2 w/ 12 9 w/ 11 |
SAME |
Goose (4) | NEVER | NEVER |
Flower (10) | NEVER | NEVER |
Long (6) | (2, 12) w/ (2, 11, 12) | NEVER |
Board (4) | NEVER | NEVER |
Hatchet (11) | NEVER | NEVER |
P'ttn (10) | NEVER | NEVER |
Long Leg Seven | 2 and 12 (2, 12) w/ (10, 11) 10 and 11 |
2 and 12 (2, 12) w/ (10, 11) FLOWER 10 and 11 |
Big Head Six | 2 and 12 (2, 12) w/ (FLOWER 10, 11) |
2 and 12 |
Mixed Nine | 2 and 12 10 w/ 2, 12 Unpaired 10's |
SAME |
Mixed Eight | 2 and 12 (2, 10, 12) w/ 10, 11 9 and 11 |
SAME |
Mixed Seven | 2 and 12 (2, 10, 12) w/ 10, 11 |
SAME |
Mixed Five | 2 and 12 | NEVER |
Casinos require there dealers to play their hands according to certain rules ("House way"), just as Black Jack or 21 dealers in Western casino games. Harrah's in Las Vegas uses the optimal strategy as given above, except:
How much is Harrah's giving up? Not much; their 5% commission overwhelms the small differences caused by splitting incorrectly. But, as a player or banker, these rules will save you about 0.1% over the Harrah's strategy. Not much, but hey, it's money!
This is the "house way" as given by the Australian Casino
Gee Joon (Supreme) | with | High 6 and 6, 5, 4 9 and 8, 7, 6, 5, 4 |
Teen (Twelve) or Day (Two) | with | 8 and 8, 7, 6, 5, 4 7 and 7, 6, 5, 4 Teen and Day |
Chap Gow (Nines) | with | Teen/Day and 10 10 and 10 Teen and Day Teen/Day and 11, 10 |
Yun and Chap Paat (Eights) | with | 10 and 11, 10 10 and 10 11 and 9 |
Ko Kiok Chaat and Chap Teen and Day Chaat (Sevens) |
with | Teen/Day and 11, 10 |
The exceptions listed above may also be known as using the format outlined below.
You can find other web sites with information on the game, set up by casinos or gambling equipment companies in Las Vegas. You can download a video game version of Pai Gow from ICA Inc. (Box #585; Franktown, CO 80116) from their web site. It will cost you about $10 to upgrade the shareware version to a full working copy or you can order it on a diskette for $14.99 plus $3.50 postage and handling.
There are some reference books in English on the game, but they are difficult to find since they were usually small print runs.
Allen, George; HOW TO PLAY PAI GOW; 19??; ISBN ?
Gwynn, Jr., John M.; AN OPTIMAL STRATEGY FOR THE GAME OF PAI GOW; 1981; ISBN ?
Gwynn, Jr., John M.; PAI GOW REVISITED -- A SIGNIFICANT POSITIVE EXPECTATION; 1984; ISBN ?
Musante, Michael J.: PAI GOW TILES: HOW TO PLAY, SCORE AND WIN; 2012; ISBN 978-0-9731052-3-0
Zender, Bill; PAI GOW WITHOUT TEARS; 19??; ISBN ?