Rules History Checkers tournaments Checkers Draughts players

Cheskers

Cheskers is a variant of checkers invented by Solomon Golomb in 1948.

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Start position

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Moves without the capture. White can move the king to any of the four squares with a white dot, or the knight to any square with a white cross. Black can move the bishop to any of the squares with a black cross (as well as the f4-square), the black pawn can move to either of the squares with a black dot.

Rules

Pieces

Promotion

When a pawn reaches the last row of the board its move is ended, and the pawn can promote to king, bishop or camel.

Starting position

Black moves first.

Victory conditions

The player that captures all opponent's kings wins the game. Also, a player that is stalemated (cannot move) loses the game.

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