The board game of Czech draughts is played, as its name suggests, in the territory formerly occupied by the Czechoslovak Republic (present day Czech and Slovak Republics). It is governed by the Czech Draughts Federation.
The draughtsboard has eight ranks and eight files. Players each have twelve draughtsmen on opposite sides of the board, arranged on black squares only, in three rows. Men move one square diagonally forward. Once a man has reached the furthest rank of the board from the owning player, it becomes a king. Kings move diagonally forward or backward any number of positions.
A player who cannot move, either because he has lost all of his pieces, or because no legal move remains, has lost. The game is a draw when it is theoretically impossible (i.e. with perfect play) to capture any of the opponent's pieces.
A misere game, as with other competitions, is known, where the object is to lose all one's pieces.
Although Czech draughts is itself a regional variant of the draughts game, the version played in the Slovak Republic is slightly different in that each player begins with only two ranks of men, and that the huffing rule is enforced: if a piece that must capture does not do so, the opponent may, at his option, take it before his own move. Furthermore, if a player has no legal moves, but does have men on the board, the game is a draw. This variant is played only in Slovakia (Slovak Republic) and probably by the children. No programmer would an interest create an artifitial intelligence for it. In this time one slovak expert and inventor for variants of the board games has created more original rules. If his variant will be successful, shows an interest on youtube and software with AI.