This page is part of the index of card games classified by objective. David Parlett coined the term "shedding games" for games in which the aim is to get rid of all your cards as soon as you can. Some books call them "stops games", but I prefer to use this term for a more specific group (stops games are a particular kind of matching game).
There are at least three varieties of shedding games:
The opposite of shedding games are games in which the aim is to collect or at least hold onto cards, while eliminating cards belonging to other players.
In games of the war group, cards are captured from other players, so the winner is the player who collects the whole pack, leaving the other players with nothing.
Card games of the combat group have more in common with certain board games, in that the aim is usually to eliminate cards belonging to other players, causing them to be discarded. A player wins when the opponents have lost all their effective cards, or a more limited objective may be set.